After last week’s euphoric reaction to the second half of Spider–Man: No Way Home, I fell into an unusual state of mind. Almost beatific. I began to consider that maybe, just maybe, I’d allowed myself to judge too harshly when it came to big CG-driven tentpole films. Perhaps I was evolving on some level, I told myself.
That shit is now over and done with. For last night I sat through Lana Wachowski’s The Matrix: Resurrections, and I’m back to hating again. BIG hate. Which is where I belong — where God wants me to be. I’m talking “throwing up on the Persian rug” hate.
Death to putrid corporate cash-grab sequels like this one…death to all absurdly complex, dingle-dangle mind-fuck movies that bury the viewer in awful dialogue and hopelessly complex lotting and feelings of frustration that very quickly lead to “man, I really don’t give a fuck about any of this” and then to prolonged screaming. Death to endless martial-arts fight scenes in which the combatants get punched or kicked 67 or 78 times and don’t weaken or slow down in the slightest.


Fuck this movie for further tarnishing the memory of the original 1999 The Matrix, which I’ll always love. Everything I hated about The Matrix: Reloaded and The Matrix: Revolutions — the horrible sense that a good idea is being mangled and twisted and then lost in the shuffle…those awful 2003 vibes are delivered in industrial-strength doses in Resurrections. It starts out badly or clumsily or ever-emphatically (less than ten minutes I sat up the couch and said out loud “this is bad”), and then it gets worse and worse and still worse. I was dying by the end. It’s a horrible film.
There’s one good moment in The Matrix: Reloaded…one in which Neo is trying to escape from a subway tunnel. He takes off like a bullet but two seconds later ends up exactly where he started. No elaborate FX, just a simple camera trick that Buster rKeaton could have dreamt up…and it’s the coolest moment in the film.
There’s a similar small pleasure in Resurrections — a line of dialogue spoken by Jonathan Groff‘s “Smith” character, the head of a booming San Francisco video-game company due to a wildly popular Matrix game created by Keanu Reeves‘ Thomas Anderson (aka Neo). In a one-on-one with Anderson, Smith explains that Warner Bros., the parent company, “has decided to make a sequel to the trilogy, with or without us” — presumably the same conditions that led to Wachowski’s involvement in Resurrections. This, at least, was mildly amusing — the only moment in the entire film that worked.
Otherwise I sensed trouble almost immediately. As soon as I glimpsed Yahya Abdul-Mateen II and listened to his half-solemn, half full-of-shit metaphysical patter after he decides that he doesn’t want to kill “Bugs” (Jessica Henwick) and her pallies after all, I muttered “but of course, the new Morpheus…Larry Fishburne’s son or whatever because Fishburne is 60 and probably overweight and unable to handle the martial-arts moves that he performed 20-plus-years ago.”
It turns out that Morpheus II is the same Fishburne and the same old Morpheus — he’s just 25 years younger and looks and sounds like the guy who played Bobby Seale in Aaron Sorkin’s The Trial of the Chicago 7. But right away — during the obligatory opening action sequence, which films of this sort have to begin with because default Matrix knuckle-draggers are looking for as many bullet-time sequences as possible…bullet time! bullet time!… where was I?…








